For as long as I can remember I've wanted to be a game designer. I've spent most of my focus on the art side of things with hard surface modeling being my main specialty. When a controller wasn't in hand, a pencil was and before being able to use any 3D software I was drawing anything and everything.

As a designer I've now had the pleasure of working on four titles and that's before graduating. I intend to graduate from the University of Central Florida May 2018. In my time at UCF I've found great success with the titles I've worked on with one of them, Starbase, making it's way to Otronicon in 2018.

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